====== IMPAIRED SENSES* ====== The Impaired Senses trait means that one of the character’s senses is not at its best. Whether this is the need for glasses, a hearing aid or being colour blind, the sense is less sensitive than the average person’s. When selecting this trait, the player should choose which sense is affected. ===== Effect ===== Players should discuss with the Gamemaster which sense is affected, as well as the severity of the impairment. Minor Bad Traits would be: no sense of smell, colour blind, no sense of taste, needing to wear glasses or needing a hearing aid. Awareness rolls using these senses suffer a -2 penalty if the sense isn’t aided. The penalties don’t affect the character all of the time, only when there’s something to detect such as a strange gas leak, needing to rewire a device with different coloured wires or losing their glasses. Major Bad Traits would be losing a sense that impacts on their everyday actions, such as blindness or deafness. ==== Note ==== Cannot be taken with [[keen|Keen Senses]], unless the Keen Sense is Minor and then in a Sense that isn’t Impaired. {{tag>trait:bad level:minor level:major object:characters}}