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traits:entrap

ENTRAP

The Entrap trait means the Gadget is able to entangle, restrain, capture or otherwise hold a target. Entrapment is equivalent to a Stun result except it doesn’t go away after 15 minutes. Instead, it remains in place until the target is released, or until they find a way to escape. As a Minor Good Trait, escape will usually be a Difficult task. As a Major Good Trait, escape is usually an Improbable task.

traits/entrap.txt · Last modified: 2023/06/29 22:31 by curufea