Gadgets with this Trait can stun their targets, making them inactive for a number of rounds.
As a Minor Trait the target will be stunned for 2D6 – their Strength in Rounds.
As a Major Trait, they are stunned for 2D6 x their Strength in Hours (minimum of 1).
As a Special trait worth 3 points, the target is stunned indefinitely unless awakened (or a number of Story Points spent).