Prerequisite: Apocalyptic
The weapon is dangerous to handle, beyond even the level of danger normally associated with utilizing Time War Weaponry. It actively radiates baleful energies, feeds on the user, or otherwise causes massive damage to those who would dare to wield it.
Every time the weapon is used, the user (including the weapon itself, if it is a living organism) takes 2D6 damage that may only be avoided by spending a personal Story Point. The weapon’s Story Point total goes up by 3.